Lili Bruijn
Lili Bruijn
Freelance Environment & Prop Artist
Grou, Netherlands

Summary

My name is Liliane Bruijn, but everyone calls me Lili! I´m a Game Art graduate from the HKU (Hogeschool voor de Kunsten Utrecht) in the Netherlands. My main focus are stylized 3D environments and props, because I really love to build environments and being able to walk through them. I also really like to make props, because I love the modeling and texturing phase as well. I also enjoy sculpting a lot and using the high-poly details for my textures and bringing the models to life during the texturing phase. The reason why I want to become an environment artist is that I grew up with films and games with breathtaking environments, which I fell in love with as a child. I really want to learn to build environments that have the same effect on people who will play the games I will work on in the future!

My goals are to learn more about environment building, learning to optimize assets, lighting and learn about trimsheets and modularity. To achieve those goals, I will invest time into research, following mentorships and practicing, in order to achieve the skills I desire to have someday.
LinkedIn: https://www.linkedin.com/in/lilianebruijn/

Resume PDF

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Skills

Rendering3D ModelingDigital SculptingLightingTexturingUV MappingGame artSketchinghandpainting

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
3DCoat
3DCoat

Experience

  • 3D Junior Artist at Triangle Studios
    Leeuwarden
    July 2024 - September 2024

    Producing game ready assets.